An online persistent world building game in 48 hours
I’d been meaning to write this a lot earlier, but I’ve been way too busy to do it until today. Anyways, I made an online persistent world game in 48 hours. I wonder if it’s been done before during LD?...
View ArticleSeeds of Wrath – Mini-clip/making of
Hi everyone! We would like to thank you for playing and rating our game! For those who did not and would like to, here you go! During the last night, CAPSLOCK and I put together a little clip from our...
View ArticleMaking of The Monastery
I didn’t record a timelapse video but I wrote this post talking about the development of my Ludum Dare game The Monastery. This will be a rather lengthy story of the development process so find a...
View ArticleVisibility Zero Making-of Part 1: the Device
ENTRY Hi! As promised in our postmortem, we will do several Visibility Zero making-of posts this week, starting with this one. You will find all the posts under the tag vzero_omake. My name is Stas...
View ArticleVisibility Zero Making-of Part 2: the Environment
ENTRY | Postmortem | All Making-of Posts Hi there! We continue our Visibility Zero making-of posts. The 2nd one will be about environment assets. As I’ve already said in the previous article, due to...
View ArticleWarning: Something eat you !!!
ENTRY | Postmortem | All Making-of Posts Hi there! We continue our Visibility Zero making-of posts. Now we will talk about “Something” We have a few environment enemy: Hot Lava Spots Deadly Pitfalls...
View ArticleTime Lapse Video! Watch us eat, blab and program!
We created a little making-of video of our creation of Funky Knight last weekend! Look over our designer’s shoulder! Observe the consumption of our coffee! Watch our programmers coding stuff (I added...
View ArticlePONY! Post Mortem (with pictures!)
You don’t want to read the success stories all the time, right? Sometimes you can learn from something that failed more than from what made it, right? So here it is, the little story of PONY! and how...
View ArticleThe Empty: My first time at Ludum Dare
After struggling with several bugs, constant black outs during development and a flu, I managed to make it to the compo! I made this game using solely MagicaVoxel, a free voxel editor that is open...
View ArticleMaking-of “PONY!” (timelapse)
Here’s the unfinished little time lapse of my unfinished little game, “PONY!”. A written post mortem (with pictures!) can be found ► here.
View ArticleInternship Adventure – Graphical Making of – Part 1
In this post, I’ll talk about my experience as a graphic artist in this gamejam and I’ll expose you some graphics process we used in our game. We were two graphic artists to work on the project but...
View ArticleInternship Adventure – Graphical Making of – Part 2
This post is the second part of a three part article. If you missed the first part here it is : Internship Adventure – Graphical Making of – Part 1. Our game is Internship adventure and we advise you...
View ArticleInternship Adventure – Graphical Making of – Part 3
(by Pascal Pouvereau) This post is the last part of a three part article. If you missed previous parts, you can read it first : Internship Adventure – Graphical Making of – Part 1 Internship Adventure...
View ArticleR. Lastey post-mortem
(mirror of article on my site) This weekend I participated in yet another Ludum Dare. This one was exceptional, however, because there were no ratings. It was also exceptional for me, because it’s the...
View Article
More Pages to Explore .....